With a flight deck unlike that of any other airliner (Apart from Another Airbus) reproducing this aircraft accurately presents a unique challenge to any add on developer.
Airbus A320 Xtreme Prologue Torrent Full Attention AndThe smallest of items will be given our full attention and you wont find a switch, knob or button that doesnt do something.
With our regular service updates The ECAM Screens will eventually show all your system status including Fuel, Electrical, Hydraulic, Pressure systems, Doors and Landing Gear as well as many warnings to help you get things in order. The Fuel system is also highly automated with transfers from wings to trim tanks, centre to wings etc. All Variants have the correct Engine types from the GE CF6, to the Rolls Royse Trent 700 and the Pratt and Whitney 4168. They have been faithfully recreated using advanced 3dsMax techniques and each model contains in excess of 150 thousand Polygons, Hi Definition 4096x4096 Textures and bump Mapping and a whole host of custom animations that include new Fanblade animation for smooth running and slow startup, New no flicker Wheel animations that rotate smoothly and behave correctly when you stand on the brakes. All control surfaces are seperately driven by the correct Hydraulic system with the surfaces drooping with pressure drop when the systems are powered down. Airbus A320 Xtreme Prologue Torrent Full Electrical SystemA Full electrical system is modelled with Ground power, ACDC buses APU and 3 Batteries There is also a niceley detalled cockpit and a cabin visible through the reflective 3D modelled Windows. Each panel has its own seperate integral lighting and both front and rear overheads are accurateley reproduced. The Thrust levers have built in Detents operated by either Joystick, Numpad, F1-F4 Keys or PageupDn you will easily find the one intuitive to you. The Side sticks operate correctly and lock properly when using the autopilot. And you have switchable Nosewheel steering tiller control for accurate Taxi and Parking All the MCDU and FCU Programming can be done from either the 2D Panels or in the VC either directly or via the many Popup screens a click away.
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